Path Edit Tool (in depth)
PhotoImpact All Versions

Level: Intermediate
needed items: None
Description: Learn more about the path edit tool.

This tutorial is written for those about to attempt to follow their first tutorial on editing path shapes, or those ready to strike out on their own to create their own shapes and would like to learn a little more about how the path tool works.
Doubtless there are other tutorials also trying to teach this concept. I have not read these tutorials, but I believe that a different perspective is always good when learning new things.

We will explore each option available in the Path edit tool and I will attempt to explain how they work.

 

Let's start by opening a canvas. 300 X 300 should be plenty large enough.
Switch to the path tool and draw a circle.
To enter path editing mode, right click on your circle and click path edit.
If this is not available to you because of the version of PhotoImpact you are using, you will find this option in the path tool options. Click the arrow in the corner of the button, and choose path edit tool. You will notice that your circle is now just an outline with some squares on it. During the rest of this tutorial these will be referred to as nodes. Nodes are the control points for your editing.
You will notice that your attribute bar has changed. Let's look at it. The first button is marked toggle. Clicking this button will switch you back to the normal view for a path object. Toggle mode is helpful to check your shape in normal mode. Jagged edges show better in normal mode. Click it once, notice what it does, and then click it again to enter path edit mode again.


 

 

The next button under edit point is the button you want to click when you are doing simple shape editing with the path edit tool. You will want to keep this one active most of the time.
Let's explore some of the things you can do while in this mode. Click on one of the nodes. You will notice that the little square looks differently now. Instead of a solid square it is only an outline. That means it is active.   It also has two dotted lines standing out from it on each side which are each ended with another smaller square. These are called the control handles. These are nodes that will help you change the shape of the segments between the nodes.  

 

The edit mode you choose when editing path shapes is very important and it is vital that you know that there are different modes and when to use each.
 
The modes are found two buttons over on your attribute bar. The first mode is the non free edit mode. First make sure that this one is active, and then click on the node you activated previously and pull it down toward the center.

See how the segments between your node and the next node stay relatively straight in this mode? Let's compare how the other mode, the free edit mode works in contrast to the the non-free edit mode. Click the undo button or press control z to undo. Click the free edit mode button.

 

Again, pull the top center node straight down. The segments are now curved instead of fairly straight.  Use this mode when creating shapes where curves are desirable.

Ok, undo again.   Let's explore how the two modes affect the smaller editing nodes. Click again on the non free edit mode. Click the small square on the end of the control handle. Pull it around a bit. See how the segment beween the two nodes change. You'll notice that the opposite control handle and its square also moves. Sometimes that is fine, but a lot of times that is undesirable. If it impacts the shape you are trying to create, remember to switch to free edit mode before moving the control handle.

Now try it again with the free edit mode. You'll notice this time, the opposite adjusting arm doesn't move as you adjust the node.

 

 

Now let's go back to the next button beside the edit point button. It has a + on it. Click to activate it. Point to a part of the curve segment between two of the nodes. You'll notice that when you do that your cursor changes to a + indicating that if you click you will add a node.  Click to add a node. This new node can now be edited the same as any other node. It is important to note that while this option is selected, any time you click on any part of the line segment you will add a new node.

The next button is a - sign indicating  that with this option you can take away a node. Click to activate it and click the bottom node of your circle. Notice that that bottom node is now gone. This option can be extremely handy at times. Notice how our new shape made from the circle is now a perfect gum drop shape. If you do this to an oval instead, a perfect lid shape is created. :-)

 

Now suppose that you want the bottom half of your semi circle to be perfectly straight instead of having a slight curve. There is a tool for that. If you notice, the two buttons beside the free edit mode are grayed out. To activate them point to and click on the bottom segment where you deleted the node. Now look at your attribute bar. You will notice that now only one of them is grayed out, the curved one.

These buttons are used to change a straight line segment to a curved one or vice versa, but they are only available when one of the segments is selected.

 

The rest of the tools in the attribute bar are only available when you have used continue draw to add more paths to one shape, and will not be covered in this tutorial.

 


©Deb DeHaven